Hi, I have the backrest of an upholstered chair here. For formal reasons, I would like to cut the front ends at an angle so that they match the furniture frame.
Now I have cut the round shape at an angle. When I finish it with “nSided,” there is no clear angle (20°) left. As you can see from the side.
How can I solve this better?
Best, Mala
> P.S.: Get: "Failed to upload: seat moiforum.3dm - Out of attachment space"
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Hi Mala, I'm sorry but I'm not understanding your desired result.
On one hand you want a fully rounded shape but you also want it to show a 20 degree angle?
How can a rounded shape show an angle? Like if I take a sphere and rotate it by 20 degrees it isn't going to show a 20 degree slope anywhere. Slopes seem to me to be things that flat shapes have. But you don't want any flatness either?
Do you possibly have any photograph or sketch showing your desired result?
I don't have a photo. The curve needs to be less pronounced at the bottom and not run vertically downwards, but horizontally forwards. Then it won't encroach on the seat cushion. It doesn't matter in the middle and at the top. It's up to you how it works out. Perhaps it's an extrusion that runs horizontally when viewed from the side.
Thanks, BM,
I’m just now seeing your suggestion to implement the rounding.
However, it doesn’t quite match my vision of how the curve should look. By now, I’ve come to believe that if something can’t be done in MOI, it probably can’t be done in real life either. So it’s likely that my mind and imagination are what aren’t quite right or can’t be reconciled with reality.
Thank you very much again for your admirable effort. No idea how I could make up for it...cheers...