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From: Michael Gibson
Hi Yanus3D, that's a polygon mesh tool applied at render time.
So it doesn't really fit in with MOI very well because MOI doesn't have either polygon mesh editing capabilities nor rendering capabilities.
It's intended to use a polygon mesh editing program to handle that type of function, it's not something that I would expect to be handled in MOI.
- Michael
From: Yanus3D (JANUSZBIELA)
ok
Understood, thanks!
From: mk (MARKY)
I use that feature in Rhino for quick rendering as well, it works mostly OK but sometimes it gives some ugly artifacts, that's why for really good results I prefer the new fixed Fillet feature in MoI3D, either ACIS or Solid++.
Cheers,
Marek
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