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From: Michael Gibson
If those surfaces are coming from Nvil3d, make sure the vertices where faces meet are welded and shared instead of duplicated. Vertices need to be shared between 2 faces for them to have smoothing between them.
- Michael
From: Phiro
Several methods are possible.
They don't all give the same result.
So you choose based on what you want to achieve.
First possibility I see
- Select your object
- Construct -> Offset -> Shell
Second
- Select your object
- Copy / Paste to have two surfaces
- Move one of your two object
- Select all external edges of your two objects
- Edit / Join it will join continuous edges and create 2 closed curves
- You can Construct / Loft between those 2 closed curves
- Next select your 3 objects top/bottom sufaces and the lofting
- Join then to have a solid
If you test those 2 methods, you could compare, see, and undersatnd the differences between those methods to choose the best for your case.
I think it exists many other methods but with those you have a first choice.
Have fun
From: Frenchy Pilou (PILOU)
or...
From: Matadem
Thanks going to try these out.
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