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Full Version: What is the best way to thicken this?

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From: Michael Gibson
11 Jan   [#2] In reply to [#1]
Hi Matadem, select it and run Construct > Offset > Shell.

Note there will be some little sharp pieces where the surfaces are not smooth to each other.

- Michael
From: Michael Gibson
11 Jan   [#3] In reply to [#1]
If those surfaces are coming from Nvil3d, make sure the vertices where faces meet are welded and shared instead of duplicated. Vertices need to be shared between 2 faces for them to have smoothing between them.

- Michael
From: Phiro
11 Jan   [#4]
Several methods are possible.

They don't all give the same result.
So you choose based on what you want to achieve.

First possibility I see
- Select your object
- Construct -> Offset -> Shell


Second
- Select your object
- Copy / Paste to have two surfaces
- Move one of your two object
- Select all external edges of your two objects
- Edit / Join it will join continuous edges and create 2 closed curves
- You can Construct / Loft between those 2 closed curves
- Next select your 3 objects top/bottom sufaces and the lofting
- Join then to have a solid

If you test those 2 methods, you could compare, see, and undersatnd the differences between those methods to choose the best for your case.

I think it exists many other methods but with those you have a first choice.

Have fun
From: Frenchy Pilou (PILOU)
11 Jan   [#5]
or...


From: Matadem
11 Jan   [#6]
Thanks going to try these out.

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