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From: BurrMan
Good news its not a bug. Just to add in “why” i did that was my minimal understanding of this type of workflow. Cutting up that face to do further moves. So i DID just draw a rectangle (easy enough) and extrude and use booleans.
Not overly sure though. Like in sketchup where just drawing a line creates a “new shape” and acts as if its split. This always seemed a bit odd to me to be “automatic”. Like “what if i dont want it to automatically do that on “this” case. So i always felt like it should have some type of “choice” as part of the operation.
I am sure you have thought more about this. I’ll watch for your solution or decision…
Thanks
From: OSTexo
Hello,
Interesting fix. I went into the options in the snapping page and reset to defaults, and the direct editing snaps immediately started working. Nothing changed visually on the snapping options page, I had defaults set already.
From: Michael Gibson
Hi OSTexo,
re:
> Interesting fix.
Do you mean for snapping on to a point on the object that is being edited? There isn't a setting that will fix that case, it's something I need to modify in Moi internals.
- Michael
From: Michael Gibson
@Burr,
re:
> So i always felt like it should have some type of “choice” as part of the operation.
Yes I want to have options for drawing on an object to automatically cut it.
There are a few things that I still need to figure out for it, like should it only do it on selected objects and where to put the controls for it.
For the controls I've been thinking something like a "Draw tools" section on the scene browser that you could expand here:
- Michael
Image Attachments:
draw_tools.jpg
From: OSTexo
Hello,
Snapping worked normally for everything but direct face movement. All snaps were visible and could be interacted with.
All was normal to select a face and a base point. As soon as I moved to the target point stage the ability to snap to anything disappeared, either on the object itself or other points on different objects. In fact any visual indication of snaps disappeared from the screen. I could move the face just fine, but it wouldn't snap to anything unless I previously added a point object as a reference, in which case I could snap to a point.
From: BurrMan
Oooo. Cant wait
“”””””” should it only do it on selected objects”””””””
That feels like a road block in my thinking about it. But that is definitely an “intentional mode” to be in. May be harder to “discover” though, was my “roadblock”
So as not to interfere with an already insanely awesome flow and experience in drawing and how MoI works, i feel like it should be more of an intentional “mode”. Like in the drawing tools section some type of “i am planning on splitting faces for move-rotate-scale” tick or something.
Or possibly a modifier key when drawing, creates the face splitting mode….
Anyway, will just trust you’ve already got most of this thought through and watch for the addition.
From: Michael Gibson
Hi Burr, yes probably something like this (probably a v6 thing):
Drawing tools / Drawing options shows here when running a drawing command:
- Michael
Image Attachments:
burr_draw_tools1.jpg
burr_draw_tools2.jpg
From: BurrMan
Thanks for showing that…
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