From: SebKaine
Hi,
First post here, so hello to all the moi3d community.
I just wanted to be sure that at the moment Moi3D can only export :
- Objects name with a flatten hierarchy.
- Layers name as a primitive group and a shader with the proper color.
These are the 2 organizational elements you have at your disposal at the moment when exporting to FBX.
You can't export object hierarchy with FBX exporter at the moment ?
/ROOT
/FOLDER_001
- object_A_001
- object_A_002
- object_A_003
/FOLDER_002
- object_B_001
- object_B_002
- object_B_003
/FOLDER_003
- object_C_001
- object_C_002
- object_C_003
will always be exported as a flatten hierarchy like this ?
- object_A_001
- object_A_002
- object_A_003
- object_B_001
- object_B_002
- object_B_003
- object_C_001
- object_C_002
- object_C_003
Cheers
From: Michael Gibson
Hi SebKaine,
re:
> You can't export object hierarchy with FBX exporter at the moment ?
Yes, groups that can have parent/child hierarchy are new in MOI version 5 and have not worked their way into mesh exports yet.
- Michael
From: SebKaine
Thanks for your fast answer Michael !
Cheers