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MoI discussion forum

Full Version: V5 beta Sep-17-2025 available now (Sticky)

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From: HansChristian
2 Nov 2025   [#61]
Fantastic update!
From: feirui445
3 Nov 2025   [#62] In reply to [#61]
How to add code in MOI3D to run batch files (.bat) in WIN10?
From: Michael Gibson
3 Nov 2025   [#63] In reply to [#62]
Hi feirui445,

re:
> How to add code in MOI3D to run batch files (.bat) in WIN10?

You can set up a shortcut key that will launch a batch file when the key is pressed, is that what you want?

Put this as the "Command" part of the shortcut key (note use additional backslash \ because that is the escape character in javascript):

script: moi.filesystem.shellExecute( 'c:\\scripts\\test.bat' );

- Michael
From: Finema
8 Nov 2025   [#64] In reply to [#1]
Thanks a lot Michael!
From: SPARTAN-D421 (SIERRA-D421)
13 Nov 2025   [#65]
So, faces can be manipulated... can edges be manipulated as well, or is it faces only?
From: Michael Gibson
13 Nov 2025   [#66] In reply to [#65]
Hi SPARTAN-D421,

re:
> can edges be manipulated as well, or is it faces only?

Faces only.

- Michael
From: SPARTAN-D421 (SIERRA-D421)
14 Nov 2025   [#67] In reply to [#66]
Gotcha. Thanks.
From: wsiew
17 Nov 2025   [#68]
Hi,
i tried to install the new beta on my MacBook pro (Core i9, 2015) with Sonoma (14.7.2). But when i run the terminal and type in the password: No success.
Only a password character appears, but no cursor. I have no way of entering a password. I tried entering my password, and I tried copying and pasting it. But nothing worked. Does anyone know what's going on?

Oh man, I'm such an idiot! I entered my MOI license code instead of my device password. Now it works. Sorry for my unnecessary post.

Best regards
Wolfgang

Image Attachments:
Bildschirmfoto 2025-11-17 um 14.56.30.png 


From: SPARTAN-D421 (SIERRA-D421)
20 Nov 2025   [#69] In reply to [#68]
Don't worry. These things happen.

Happened to me the first few times I used Linux, actually.
From: probotix
12 Dec 2025   [#70]
With this new beta, when I right click to orbit (about half the time) it opens up a file open dialog when I release the right mouse button. Any ideas?

>Len
From: Michael Gibson
12 Dec 2025   [#71] In reply to [#70]
Hi Len,

re:
> With this new beta, when I right click to orbit (about half the time) it opens up a file open
> dialog when I release the right mouse button. Any ideas?

Are you doing a right click to orbit but then releasing the button without any movement?

When you right click in a viewport like that it's a shortcut for pushing the "Done" button or if you are not currently in a command it will repeat the last used command. If you have just opened a file then the last used command is Open.

If you don't want the Open command to repeat like that there is a setting in moi.ini you can use. Go to Options > General > "Edit .ini file" button and in the [Commands] section there is a setting NonRepeatingCommands, add open to it so it looks like this:

NonRepeatingCommands=delete undo redo open

- Michael
From: SPARTAN-D421 (SIERRA-D421)
13 Dec 2025   [#72]
Oh yeah, the right-click repeat trick. My personal favorite.
From: blackboard
16 Dec 2025   [#73]
Hi Michael, what you think to add ability make differen color to construction lines? For concepting, make them separate by angle visially
From: Michael Gibson
16 Dec 2025   [#74] In reply to [#73]
Hi blackboard,

re:
> Hi Michael, what you think to add ability make differen color to construction lines?

Do you mean by assigning a style? Or by some automatic process?

- Michael
From: blackboard
16 Dec 2025   [#75] In reply to [#74]
Thanks for fast answer Michael.

For my problem - to find visualy similar angles of surfaces i think will be better to have automatic ability made it different color when this lines on custom angle not 0\90\180\270\360.

I propose when in scene you have two or more same angle constraints - bind them a one special color. If someone add them on one angle and with custom angle i think this have sense to visualy made it clearer(For some reason user made it a couple versions and i think it can improve user expirience). When this construction lines more it can be a mess.

I think also add checker box to change it from gray to multicolor made sense too, or make also not vivid colors

Image Attachments:
photo_2025-12-16_22-33-48.jpg 


From: Michael Gibson
16 Dec 2025   [#76] In reply to [#75]
Hi blackboard, it's an interesting idea but that's a lot of things to try and control. It seems like it would be a pretty complex UI.

- Michael
From: Przemas
20 Dec 2025   [#77]
Love the update! I've had a blast modelling some simple lens holders today and couldn't resist playing with the new features.

The move face feature covers one of my main pain points when switching to MoI from Rhino (would love to see ability to move edges). Heck, at this point the only annoying thing that immediately comes to my mind when I think of it, is selection priority when making fillets / chamfers. If I extrude a profile and then want add some fillets to the edges of a resulting solid the original curve overlaps with the edges - and comes in the way. Fillet command picks this curve instead of edge. Would love to have some sort of selection priority with this command - pick edges first, if none pick curve.

In Rhino this is not that annoying as Rhino asks which object you wish to select when there are overlaps (so in this case - a menu would appear with option to pick edge or curve). It's not fantastic either, but definitely less annoying.

For the time being I've mapped a key to hide curves... but that's not really great solution.

But that sounds a bit like a rant - which it really shouldn't. The update is fantastic. And a side note - I'm surprised how well in works on my Linux box with tiling window manager (Hyprland) via Wine. One of the reasons that instead of launching a VM with pcie passthrough (and LookingGlass) or grabbing my Rhino laptop I simply did the modelling in MoI (and I'm glad I did :) ).

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