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From: immortalx
The images as planes feature is just a shortcut for adding a plane yourself and applying a uv->project from view, from an orthographic view. It still is not correct uv mapping. The sides of your door example model will get stretched. They'll get a repeating color of the pixel that lies in those coordinates.
To do the same thing with MOI, do the outline of the door, make a planar surface and extrude (all inside MOI), and export to Blender. In Blender add the door texture to your model's material and do a uv->project from view (Bounds).
You'll get the exact same result.
From: KENMO
Cool, I must check that.
Cheers and many thanks...
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