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From: Frenchy Pilou (PILOU)
So i must put 2 nodes objects Select...
One for the main volume
One for the path ?
Edit : That was that! :) Select...
And cool that is the same process of Update/Clear than the Elephant! :)
All "Copy nodes" methods are working
Another thing why the reduce size of the close window (-) to the task Barre is not working ?
We must close the Node' screen with the red X then recall it with a shortcut... not a big deal but...
Have you something for enable Acis / Solid++ ?
Zoom fit the Screen Editor ?
Clear All Nodes ?
And how to keep the result ? (In fact exit of NodeEditor without lost result)
Perfect!
Now of course i must refine all that but its a return ... i am completely rusted! :)
Forgotten the slider : working too! :)
Don't Know why there no more dash lines ? :)
From: Frenchy Pilou (PILOU)
So with the free Vizcom! ;) (you can ask 1 k, 2 k , 4 k , 8 k)
If you want the exact original no problem! :) but curious result i must investigate! :) (orientation, perspective...
From: Frenchy Pilou (PILOU)
Of course now with any object you can make parametric Transform Array ! :)
Will be the next exercice! :) (for the Ai! ;)
But i make a little wait because today there is a new version Nano Banana (2.5) who must be released!
So servers are some perturbated! :)
From: Frenchy Pilou (PILOU)
@ MO_TE
Seems you have forgotten to answer to my previous post! :) (with numerous little questions :=)
Here my new, this time without any problem! :)
What is a base and target Frame for this one ?
next will be with a script! :)
Here the Array Grid
Of course didn't draw any knots !!!
https://moiscript.weebly.com/elephantia.html
Can be a time saver in numerous cases! :)
From: MO (MO_TE)
Hi PILOU,
My apologies for the delay; I overlooked your question.
So, here it is, I hope I understand the questions correctly.
To use the objects from the moi viewport, node editor provides 3 nodes:
A: Select/Select Scene Objects
Select the object in the viewport, right click on the node and click on "Update". You can clear the selection by clicking on "Clear".
B: Select/Select By Style
Selecting the node opens a property panel, Choose the desired styled object from "Style" dropdown menu.
C: Select/Select By Name
Selecting the node opens a property panel, Choose the named object from "Name" dropdown menu.
>> why the reduce size of the close window (-) to the task Barre is not working ?
It seems moi disables the dialog's minimize button by default. However, You can resize the window to a smaller size.
>> Have you something for enable Acis / Solid++ ?
I'll add a new "Library" property in the fillet node.
>> Zoom fit the Screen Editor ?
Press the F key to fit the view to the selected nodes or fit to all nodes if nothing is selected.
>> Clear All Nodes ?
Click and hold the "New" button.
>> And how to keep the result ? (In fact exit of NodeEditor without lost result)
Click the "Apply" button to add the geometry to the scene.
>> What is a base and target Frame for this one ? (Array3D node)
This is an older node ported from Max Smirnov's "Array3D" command, so I may be slightly off. However, I believe the Base and Target frames override the Move X, Y, and Z node inputs. This is useful if you need to move or rotate the input object relative to a specific point.
From: Frenchy Pilou (PILOU)
@ MO_TE
No Problem !
Many thx for all these infos! (added to my little site :
https://moiscript.weebly.com/elephantia.html ;)
My next try will be to Use NodeEditor Plus inside a plugin!
I believe there is not more simple to add some nodes from NodeEditorPlus inside the plugin it self ?
From: MO (MO_TE)
>> I believe there is not more simple to add some nodes from NodeEditorPlus inside the plugin it self ?
I have some ideas for automatically generating nodes as you work in MoI, but that will take some time to implement. Until then, they will need to be added manually.
From: Frenchy Pilou (PILOU)
I will test in 10 minutes !: )
What is the use of the "I" up side right up page ?
From: MO (MO_TE)
>> What is the use of the "I" up side right up page ?
It's the "Properties panel" or "
Info panel" toggle to turn the panel on or off.
From: Frenchy Pilou (PILOU)
OK!
Ai don't succes to use .nod to manage some numerical numbers inside yet existing scripts!
Whitout a big transformation of the script itself! :)
So I will stay in pure nod (without draw nodes) for some cool other things :)
From: Frenchy Pilou (PILOU)
Next will be a pure geometric drawing! :)
From: Frenchy Pilou (PILOU)
So...
You can select anything! And multiple! :) Lines, curves, surfaces, volumes...
Always no drawing nodes! :)
https://moiscript.weebly.com/elephantia.html
@ MO_TE - A little request : make the possibility to have a "step" inside sliders ? (maybe yet existing...)
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