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From: MO (MO_TE)
Generating an object in NodeEditor is quite similar to how it's done in moi, but with parametric capabilities.
Here are two simple methods to generate a pyramid.
>> a node Object / Selected don't exist anymore ?
This node has been relocated to the "Select" menu, under the title "Select Scene Objects". It's also accessible in the search box.
Image Attachments:
NE-Menu-Select.png
NE-Pyramid.png
NE-Search-Select.png
From: Frenchy Pilou (PILOU)
Excellent! Where is the Search Box ? (how to call it ?
Center ?
From: MO (MO_TE)
>> Where is the Search Box ?
Double-click on the canvas (NodeEditor window) :)
From: Frenchy Pilou (PILOU)
That is wortking!
From: Rich (-RB-)
Great Work MO!
// Rich
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