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Full Version: NodeEditor Plus [Unofficial]

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From: Frenchy Pilou (PILOU)
1 Jan   [#112]
a node Object / Selected don't exist anymore ?

Waiting more something like that! :)

But not yet tested because it's while i don't touch this sort of thing!

But terrific if you can ask an Ia to make for you anything you want without knowledge of Nodes!
Maybe not today at 100% but surely after tomorrow!


From: MO (MO_TE)
2 Jan   [#113]
Generating an object in NodeEditor is quite similar to how it's done in moi, but with parametric capabilities.
Here are two simple methods to generate a pyramid.

>> a node Object / Selected don't exist anymore ?

This node has been relocated to the "Select" menu, under the title "Select Scene Objects". It's also accessible in the search box.

Image Attachments:
NE-Menu-Select.png  NE-Pyramid.png  NE-Search-Select.png 


From: Frenchy Pilou (PILOU)
2 Jan   [#114] In reply to [#113]
Excellent! Where is the Search Box ? (how to call it ?

Center ?
From: MO (MO_TE)
2 Jan   [#115] In reply to [#114]
>> Where is the Search Box ?

Double-click on the canvas (NodeEditor window) :)
From: Frenchy Pilou (PILOU)
2 Jan   [#116] In reply to [#115]
That is wortking!
From: Rich (-RB-)
3 Jan 8:17   [#117]
Great Work MO!

// Rich

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