MoI discussion forum
MoI discussion forum

Full Version: Moi3 to 4 upgrade

Show messages:  1-9  10-22

From: shayno
4 Nov   [#10] In reply to [#9]
Hi Michael
Yes I found a post that covered it and I have changed the ini for the correct path
works
From: shayno
6 Nov   [#11] In reply to [#7]
Fantastic
I did notice that it sorts by
Capitals alphabetical
then lower case alphabetical
Do my sloppy naming mixed everything up , have renamed everything in my objects folder
cheers
From: shayno
7 Nov   [#12] In reply to [#11]
Hi Michael
In Max's UI
Subdiv _beta9 not found
and command importobj not foud either
Do I have to download and install the plugin for these

Kind regards
shayne
From: Michael Gibson
7 Nov   [#13] In reply to [#12]
Hi shayne, yes those aren't in the CustomUI archive. You'll need to download them from here:
https://moi3d.com/wiki/MaxScriptArchive

- Michael
From: shayno
13 Nov   [#14] In reply to [#13]
Sorry to ask

but my scripts and scripts full on the UI has defaulted to a single column with the rest in a nice block with 4 columns

any ideas

cheers
shayne

Image Attachments:
Screen Shot 11-14-24 at 01.58 PM.JPG 


From: Michael Gibson
13 Nov   [#15] In reply to [#14]
Hi shayne, did you maybe copy everything from your v3 commands folder into appdata\commands?

The problem with that is you don't want to have the standard built in commands in appdata. You should only have commands that you had added to v3 copied over to appdata.

- Michael
From: shayno
13 Nov   [#16] In reply to [#15]
Yes I did
deleted them sorted it
From: shayno
13 Nov   [#17] In reply to [#16]
Hi Michael
Is there a remove duplicates command that works on surfaces and solids please ?
Ocassionally I do a double paste and end up with objects stacked on top of each other , then compound it my mirroring them all.
This does not then like to slice for printing.
cheers
shayne
From: Michael Gibson
13 Nov   [#18] In reply to [#17]
Hi shayne, I'm sorry no there isn't a function for that currently.

- Michael
From: shayno
21 Nov   [#19] In reply to [#18]
Hi Michael

I seem to be generating a lot of .bak files as I draw
when does moi create them and should it delete them after file is saved and closed
cheers
Shayne
From: Michael Gibson
21 Nov   [#20] In reply to [#19]
Hi Shayne, are these files ending in a .bak file extension, or do they have _bak appended to the file name before the file extension?

When you save a file that will overwrite an existing one, MoI will rename the existing file to filename_bak, then write the file to the original file name, and when that is finished it deletes the original (now renamed) _bak file.

So for example a file named filename.3dm will get renamed to filename_bak.3dm, then after writing is finished to filename.3dm the filename_bak.3dm will get deleted.

It does this so that if there is any error (such as disk space exhausted for example) in writing the new file, the existing file won't be destroyed.

But under regular circumstances the filename_bak.3dm files will get deleted automatically. If you have restricted permissions set on the folder where you're saving to that could possibly prevent MOI from deleting the file. So that's something to check.

- Michael
From: shayno
21 Nov   [#21] In reply to [#20]
Ahh yes they are _bak , nothing has changed in my file permissions
perhaps if I close the open file too quickly when it is still writing or deleting the _bak it may leave it behind.
cheers
shayne
From: Michael Gibson
21 Nov   [#22] In reply to [#21]
Hi shayne, well it doesn't try to delete the previous file until after the new one is completely finished, so I doubt it's a timing thing.

Does it happen every time when saving to a particular folder?

Also does it only happen when using a particular file format?

- Michael

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