From: Fubax
Hello.
Is it possible to create a plugin adding a shader to the viewport of MoI? Like one accessing the framebuffer, possibly along with depth pass texture and information as the current field of view and view type (ortho/persp)?
I know how to write shaders, but don't know plugins.
Best,
Jakub
From: Michael Gibson
Hi Jakub, sorry no there isn't any mechanism set up in MOI for making a shader plug-in like that.
You might want to check out Processing or OpenFrameworks.
- Michael