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Full Version: Nvil or Blender

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From: Frenchy Pilou (PILOU)
9 Nov   [#29]
For speedy modeling in seconds to Moi and true free...in OBJ if needing...
the cool Hexagon 2

Export at OBJ format - level 0 : 220 faces
here Hexagon 2 - level 2 : 3520 faces



In Moi
SubD / Create from File in Moi : 1 second : 2 solids 28 faces

From: Matadem
9 Nov   [#30]
Modo option seems nice...going to check it out.
I managed to make something ...just testing this out...
but it seems to me ...it would be faster to export and boolean certain parts in Moi.

for wheels, chassis and mechanical parts ...I would not even try with polygons lol.

Image Attachments:
demo.JPG 


From: Frenchy Pilou (PILOU)
9 Nov   [#31]
free TopMod --> free Hexagon 2 (if 3D deformations wanted) --> Moi 3D
Free MeshMixer if repair necessary



for inside Moi for any reason...

From: PaQ
9 Nov   [#32]
@Matadem

Well, even that car body is not that organic imho to justify using SDS poly modelling. It should be possible to build it in Moi directly without too much trouble, especially now that you have some sort of "draft" poly version.
From: Gary (CHIKEGA)
9 Nov   [#33] In reply to [#30]
Bojan Koturanović does a great job creating imaginary medical devices combining Moi3D and Modo in his video tutorials:

https://bojankoturanovic.com/view/22/

Image Attachments:
FzaoZedIREhlrn2g76cu.jpg 


From: Gary (CHIKEGA)
9 Nov   [#34] In reply to [#18]
Wings 3D has a cool history as it was heavily inspired by Nendo and Mirai which I had always wanted to get my hands on. I remember Bay Raitt using it for 3d modeling back in the 90's. As some of you may know, he was the lead facial modeler for Golem (Lord of the Rings trilogy) at Weta.

Also of note, Wings3D was created using Erlang, a functional programming language which is not typically used to build 3d software. Very cool!

https://www.united3dartists.com/forum/viewtopic.php?t=5791

https://youtu.be/ubgvomRTW80?si=r5c0tSBPCJfd1V8s
From: Frenchy Pilou (PILOU)
10 Nov   [#35] In reply to [#34]
And the Wings 3D under Steroïds : "ManifoldLab" who add tones of crazy functions!

By Ggaliens
Manifold Lab fork of Wings 3D! (maybe not the last version...
site : http://manifoldlab.net/ is not more accessible!
So this is better than nothing! ;) By Ggaliens
https://www.dropbox.com/sh/3cwsi5kvm0jeiae/AACWabcUIFe8UObZoyOvSQ6Ca?dl=0

Structures following can be made also very easilly in seconds by the Free TopMod!
https://people.tamu.edu/~ergun/research/topology/download.html



From: Matadem
10 Nov   [#36]
@Paq
Yes it is simple enough to try in Moi but I have other more complex things I am trying to do in the future.
I think Plasticity would be a good option too but Ill buy it next year.(for xnurbs)
Everything I do at one point start or go thru Moi. I guess I am comfortable with the ui.

@Gary
I bought that tutorial it is what got me going with Moi3d.

@Frenchy
I tried wings 3d but Nvil still seems faster.

I tried doing the same thing in Nvil and Blender. and I was faster in Nvil...so I removed blender...because I am not going to use it for now.
I tried Modo...but my laptop seems underpowered for it :/

I might try it later...but then again I might never need it.
One thing I also look at is program startup time.....that is one thing I do not like about bigger programs...affinity takes a while to load.
I want to be in and out as quickly as possible.
Tnx!
From: Frenchy Pilou (PILOU)
10 Nov   [#37] In reply to [#36]
Wings 3D is not a model of Interface user! :) Old School !

Plasticity is the more Dynamic modeler that you can find...but you must love shortcuts! :)
See videos by Arrimus3D who was also a Moi3D user!

https://www.youtube.com/watch?v=chilP-56nJY
From: Marc (TELLIER)
13 Nov   [#38]
Hi,

Silo is a solid polygonal software, it had new updates lately.
From: Frenchy Pilou (PILOU)
15 Nov   [#39]
Very instructive for the Poly Box Modeling!


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