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Full Version: Another filleting issue

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From: Michael Gibson
7 Aug 2024   [#3] In reply to [#1]
Hi Gunter, so the other thing is the fillet will get extended because a spot like this is not a place where a fillet can end:



The fillet wants to intersect with a kind of "capping face" and there is not any such face at that spot.

So instead of opening up a hole in the object there, it will continue on until it finds a suitable face for the fillet to be intersected with like this one shown in yellow here:



- Michael

Image Attachments:
gunter_fillet3.png  gunter_fillet4.png 


From: gunter511
8 Aug 2024   [#4] In reply to [#3]
Hey Michael, thank you for the detailed explanation.
In my file I actually booleaned the 2 parts so they are one but if I'd like to fillet the part to the end of the yellow line, what would you suggest I do?




Image Attachments:
Screenshot 2024-08-08 at 13.37.42.png 


From: Michael Gibson
8 Aug 2024   [#5] In reply to [#4]
Hi Gunter, it kind of looks like there is a little shelf-like structure in this area here:


I'll see if I can clear that out for you to give fillets a better chance.

- Michael

Image Attachments:
gunter_fillet5.png 


From: Michael Gibson
8 Aug 2024   [#6] In reply to [#4]
Hi Gunter, please try with this attached version:





- Michael

Attachments:
Recessed container2.3dm

Image Attachments:
gunter_fillet6.png  gunter_fillet7.png 


From: gunter511
8 Aug 2024   [#7]
Hey Michael, you're right, I deleted that rectangle and it worked!
Thank you so much!
Gunter
From: OSTexo
8 Aug 2024   [#8]
Hello,

Booleans can be a good option in this case.

1. Draw solid > Box
2. Draw curve > Circles aligned to Box
3. Select circles, Construct > Boolean > Isect
4. Select box, Construct > Boolean > Diff, select isect solid
5. Draw curve > Circles, align, select circle, Construct > Extrude
6. Select hollowed box solid, Construct > Boolean > Diff, select cylinder
7. Fillet box / cylinder edges
8. Fillet inside box edges

Image Attachments:
booleanbox.jpg 


From: gunter511
8 Aug 2024   [#9] In reply to [#8]
Hey OSTexo,

This is very helpful, thank you!

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