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Full Version: Flow Target surface issue

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From: Frenchy Pilou (PILOU)
14 Jul   [#9] In reply to [#6]
Sorry it's was just an idea without real test! (just by mind) :)

About your message error i believe you have over pass the limit of the forum

So use something like https://imgbox.com who is free and very easy to use!

And without limit of number of downloads!
And a very practical system of Gallery ... (take 100 images by Gallery ... not obligatory but.

Upload an image...



Depending of your state


After the UpLoad...you see that!


For take the Image Address after the right click


Copy the address on the forum with this syntaxe !


Seems very long but you make that in seconds!!!

My little test! :) As you can see with a little glitch! I must find better! :)
( "rigid" inside the "Flow")
I redraw the support ring target for have an only one surface target!

From: pressure (PEER)
14 Jul   [#10] In reply to [#8]
Hi Gunter,

Here's some info on enabling history:

http://moi3d.com/4.0/docs/moi_command_reference4.htm#history

- Peer
From: BurrMan
14 Jul   [#11] In reply to [#8]
Hey Gunter,
Here is a brief demonstration.



A note I didn't cover in the video. You will see me generate an incorrect result at first. The note is "Where you click on the base and target objects makes a difference. So at first i clicked on the upper left corners and got a "sideways" flow. Before i changed too much I just re-did the flow and clicked at the center of the 2 objects. I think it is a "General area" calculation.

Anyway, this vid can get you fooling around with flow.
From: Frenchy Pilou (PILOU)
14 Jul   [#12]
The Burr method is very cool!

The funny is that i had not seen that the opposite face was not trimmed!
and that i had redrawn the seamed face one for nothing! :)

PS Why the pieces to Flow are "symmetric" vertically?
The middle top part is not sufficient ?
From: Michael Gibson
14 Jul   [#13] In reply to [#6]
Hi Gunter,

re:
> I took a screenshot but when trying to upload I get the message 'out of attachment space'.

There's a limit of 50MB per user for forum attachments so the web server doesn't get too overloaded.

If you run out of space you can go to Options (on the top bar in the forum) > Attachments and delete some of your previous attachments there, or you could use a file sharing service like Dropbox/We transfer/One drive where you upload your file there and can post a link to it in the forum here.

- Michael
From: Michael Gibson
14 Jul   [#14] In reply to [#7]
Hi Gunter,

re:
> On the assumption that the opposite side also had the splitting issue, would the best way
> forward be to delete the top surfaces are rebuild them or is there a more efficient method?

It depends on what you're trying to accomplish.

If you want the objects to keep their shape and not bend to adapt to the surface shape then you may be better off using Transform > Orient to place them instead of using Flow.

- Michael
From: Barry-H
14 Jul   [#15]
Hi,
the attached method maybe of use.
cheers
Barry


Image Attachments:
Gunter Ring.Gif 


From: Frenchy Pilou (PILOU)
14 Jul   [#16]
Remember that you can make something similar and more with the VClone ...by Max Smirnov...
BoundingBoxCenterMultiple, CopyToPoints : other possibility by Michael
VDrop, VOrient, VSpray, VSeed: for special drawing of vectors! (Max Smirnov)

Just draw a vector(s) ( a simple line(s) ) and your selected object(s) will be created on these vectors!
Here only VClone... Size of Vectors gives Size of Objects!
Numerous possibilities! A very powerful plugin!




DIffrerents Sizes can be made on the same pass ! Vectors = Yellow lines!
(it's not the perspective! ;)


From: Frenchy Pilou (PILOU)
15 Jul   [#17]
For the all plugins... Scatter tools by Max Smirnov
https://moiscript.weebly.com/dispersions.html


From: gunter511
15 Jul   [#18] In reply to [#11]
BurrMan, this video is absolutely fantastic, it really walks me through every step to properly adjust my objects on the ring!
Thank you ever so much for taking the time, it has helped me hugely!

From: gunter511
15 Jul   [#19] In reply to [#13]
Thank you Michael, I've done just that!

From: Frenchy Pilou (PILOU)
15 Jul   [#20]
V Drop
If you want vectors under the surface Select Vectors, Press Tab, Write "Flip"
Here just fall down! :)


V Orient
Normal to the surface

From: gunter511
15 Jul   [#21] In reply to [#15]
Barry, this is very helpful indeed, thank you very much!

From: gunter511
15 Jul   [#22] In reply to [#17]
Pilou, this is great, thank you so much!

From: Frenchy Pilou (PILOU)
15 Jul   [#23]
V Spray (Size 0 = Point, >0 = vectors)


V Seed
Curves + (Surface or not) Written "Calcul Failed" but works! ;)

From: gunter511
15 Jul   [#24] In reply to [#15]
Hey Barry,

I tried your method but please could you help with this, I know it must seem a little silly but I'm stuck:




Once I project the lines on the ring surface, I can't seem to add those 6 points. If I click on Add Point, nothing appears and if I show points, the 3 projected curves have many, many points.

Would you mind clarifying?

Also, could I ask how you get this custom scripts window in you UI:



Many thanks in advance!
Gunter
From: gunter511
15 Jul   [#25] In reply to [#14]
Yes Michael, I don't want the objects to change shape, so orient works, thank you. I'm also experimenting with Barry's idea with the array gem script.

Many thanks,
Gunter
From: gunter511
15 Jul   [#26] In reply to [#11]
Barry, you mention that the base surface should be as similar to the target surface as possible so if I want it to be exact, how would I create this surface exactly into a plane:



Many thanks!
Gunter
From: Frenchy Pilou (PILOU)
15 Jul   [#27] In reply to [#24]
It's that show if you have installed Custom UI! (By Max Smirnov)

As Array Gem is a hidden function
just press Tab and write "ArrayGem" or Make a short Cut
From: Frenchy Pilou (PILOU)
15 Jul   [#28]
If you need points on something for any reason

You can make that
Draw curves (here i use Construct / Curve / Iso / U
Put a point (Draw / Curve / More / Point) at the start of them
Transform / Array / Curve and ask 5 points
Make Array curve one by one


Kill or hide Curves & Points no necessary !
Or part of curves by Trimming Curves / Points

Then Array Gem or VClone or Orient Line Line ...etc...




PS In Array Gem no need to enable History (not sure that is possible)
because you can entry distance
on the Moi Numeric Keyboard for test the gap! ;)

In the Array Gem you can put only Points and not Curves
but in this case you can't test some gaps!

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