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Full Version: Filetting Filigree

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From: gunter511
3 Jul   [#3] In reply to [#2]
Thank you Pilou, separating forms is no problem. The issue is I'd like to have the solid patterns rounded at the top and not just a small fillet along the edges.

Like this:



How would I go about doing that?

Many thanks,
Gunter
From: pressure (PEER)
3 Jul   [#4] In reply to [#3]
Hi Gunter,

Is this for 3D printing, for CNC milling, or for rendering?

- Peer
From: Frenchy Pilou (PILOU)
3 Jul   [#5]
When you draw with less sharp angles you can increase the fillet!

Here 4 max 4 for example so x 10 from above



Don't seen your last example! :)
From: gunter511
3 Jul   [#6] In reply to [#4]
Hi Peer,

It's for 3D resin printing.

Thanks,
Gunter
From: Frenchy Pilou (PILOU)
3 Jul   [#7]
With your last example

I believe that you must make some lofts so some sections! ;)

Or some ideas by Barry H
http://moi3d.com/forum/index.php?webtag=MOI&msg=11206.1


From: Frenchy Pilou (PILOU)
3 Jul   [#8]
Or some subdivisions... ? :)
Look at this bible thread of subdivide in MOi! ;)

http://moi3d.com/forum/index.php?webtag=MOI&msg=9689.1


From: pressure (PEER)
3 Jul   [#9] In reply to [#6]
Hi Gunter,

Since this is for 3D printing you are almost certainly better off using a different type of software like ZBrush. Here's a tutorial on filigree.

https://www.youtube.com/watch?v=n6TVd7vZSII

Making filigree in MoI, or any other NURBS CAD software, would be quite challenging and time consuming. The only reason I can imagine doing that would be if the part needed to be milled.

- Peer
From: Michael Gibson
3 Jul   [#10] In reply to [#3]
Hi Gunter, yes like Peer writes above it will be difficult to make an organic form like you want in a CAD program where the focus is more on mechanical parts.

You may want to check out 3D Coat in addition to ZBrush for making that type of model.

- Michael

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