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Full Version: Bending objects / surfaces

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From: 大道刀 (SUIYAN)
30 Jun   [#10] In reply to [#6]
HI gunter

可以更简单些,像这样。(It can be simpler, like this.)



使用宝石的边缘通过PLANER生成完美贴合的平面,并指定颜色,以便在流动中作为源头平面去选中它。流动没有什么秘密,就是源对象和源曲面完全贴合,那么流动后就跟目标曲面贴合。剩下的只需要确定目标曲面在整个戒指圈曲面中占比多少。(Use the edges of the gemstone to generate a perfectly fitted plane through PLANER, and specify the color to select it as the source plane in the flow. There is no secret to flow, it is that the source object and the source surface fit together, so after flowing, it will fit with the target surface. The rest only needs to determine the proportion of the target surface in the entire ring surface.)

Image Attachments:
1.png  2.png 


From: gunter511
1 Jul   [#11]
Thank you so much for all your input, that too on a Sunday! I'm happy to report that it works great!

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