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From: Michael Gibson
Hi Brian, can you please send me (e-mail
moi@moi3d.com) the .3dm file with your curves in it?
I can try running it with profiling on to see if there are any bottlenecks that might be tuned up.
Also have you tried the v5 beta with it?
https://moi3d.com/beta.htm .
Thanks, - Michael
From: Brianfox90
I am working in version 5, the file that significantly slows down I sent to your email
From: pressure (PEER)
Hi Brian,
Did you try turning off all object snaps to see if navigating the viewport speeds up? The reason I ask is because I've noticed that things can get pretty sluggish if there are a lot of curves and I use something to control the viewports other than the pan/zoom/rotate buttons. Like using a SpaceMouse creates this problem. I think it's because the pan/zoom/rotate buttons temporarily disable calculation of object snaps by the CPU, but navigating with a SpaceMouse doesn't.
So, if you're not using the pan/zoom/rotate buttons you might try using them instead, or try manually turning off object snaps to see if it's the object snap calculation part that's slowing things down.
- Peer
From: Michael Gibson
Another thing which you might want to turn off in moi.ini for heavier files is:
[Drawing Aids]
<....>
ObjectSnapShowMarkers=n
That will disable the little "x" marks that show the available snaps around the mouse cursor. If you are working zoomed out on a heavy file there can be quite a lot of these getting drawn and it also needs to compute their visibility if View > "Display hidden lines" is off.
- Michael
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10-13