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Full Version: MOI Script Pipe2Thickness evolve into TUBE TOOLKIT

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From: Frenchy Pilou (PILOU)
29 Jan   [#50] In reply to [#49]
here the file!
https://moiscript.weebly.com/uploads/3/9/3/8/3938813/for_barry.3dm

But it not really a problem because it's a solid! :) auto-intersected! :)
From: Barry-H
29 Jan   [#51] In reply to [#50]
Hi Pilou,
the nod file will not calculate multi different shapes at one time.( it will if all shapes are the same)
I have modified the nod file to take multiple paths but you will need to index thro them one at a time choosing
Pipe or Box fillets or no fillet etc.
The nod file includes the use of MO (M0_TE) new fillet curve & note nodes so I have included my latest Nodeditor.
Also included is my test file.
Please let me know of any issues.
Cheers
Barry

Edit 30/01/24
Correction thanks to WN the node will now do multiply paths at same time.
Have updated nod file.
Another bug fix so latest version Pipe Tool 300134

Bug fix 02/02/24 version Pipe Tool 010224

Attachments:
nodeeditor.zip
Pipe Test.3dm
Pipe Tool 010224.nod


From: Frenchy Pilou (PILOU)
29 Jan   [#52] In reply to [#51]
OK i will test that!
I replace the knob by a cursor with no decimal number
For me a knob is not practical...
From: Frenchy Pilou (PILOU)
29 Jan   [#53] In reply to [#51]
Cool that you have linked your nodeeditor

Works fine for alone path except the fact that i don't find how sweep a profil along a path!
From: Barry-H
29 Jan   [#54] In reply to [#53]
Pilou,
I do not understand can you give an example.
Barry
From: Frenchy Pilou (PILOU)
29 Jan   [#55] In reply to [#54]
Something like that :)
with your example of path given

From: Barry-H
29 Jan   [#56] In reply to [#55]
Hi Pilou,
the nod file sweeps either a round or a rectangular pipe on the paths (rails) you create.
You can select numerous paths and cycle one by one thro them with the knob.
When your happy with the style of pipe shape (round or rectangular) you want press apply.
With the knob select the next path and so on.
Perhaps the gif below will help it as 2 paths.
Cheers
Barry



Image Attachments:
Pipe tool.gif 


From: Frenchy Pilou (PILOU)
29 Jan   [#57] In reply to [#56]
Ah ok! I have yet this!
So you must refine a little your node for have also the natural sweep!
Any profil along any reasonable rail! :)
or a little more hard any profils along any reasonable rails! ;)
From: WN
29 Jan   [#58]
A small change and everything will work.

Attachments:
pi.3dm
Pipe Tool.nod

Image Attachments:
ok.PNG  sweepLong.PNG 


From: Frenchy Pilou (PILOU)
29 Jan   [#59] In reply to [#58]
works like a charm!

Rest to make something for use any profil against only the rectangle for the moment!


From: WN
29 Jan   [#60] In reply to [#59]
Hi Pilou.
A small rectangle to the side is one of the profiles that is used to form the pipe. I made him visible. Depending on the selected curve, it will be located in different places. This is a method that moves the "pipe profile" away from the "guides" to avoid conflicts. The mechanism of pipe construction consists of creating solid bodies using profiles and guides, and then the body that is inside is subtracted from the one in which it is located.
From: Frenchy Pilou (PILOU)
30 Jan   [#61] In reply to [#60]
So not easy to put any other reasonable profil(s) ?
From: Barry-H
30 Jan   [#62] In reply to [#60]
Hi WN,
thanks for spotting the issue not come across that before.
I have attached a nod file to produce various sections along a path based on the Pipe Tool.
Can you test it please.
Cheers
Barry



Attachments:
Sections.nod

Image Attachments:
Screenshot (37).png 


From: Frenchy Pilou (PILOU)
30 Jan   [#63] In reply to [#62]
Cool...

I replace Knobs by Cursors ! ;)

Cursors must be added to Height, Width, Wall
Rotation must be something like -360 to + 360
Waiting the free section ;)

Speedy test with the Free Vizcom! :)

From: Barry-H
30 Jan   [#64] In reply to [#63]
Hi Pilou,
<<I replace Knobs by Cursors ! ;)
Not sure what you mean ?
360 +or - makes no difference it's a complete revolution.
You can add 3 sliders (Height , Width , Thickness) feeding a Concat node and plugin to Section.
Barry
From: WN
30 Jan   [#65] In reply to [#62]
Thanks Barry, wonderful macro. I just added a little, maybe it will be useful to someone.

https://disk.yandex.ru/d/sGB4eKL-q8URbQ


Attachments:
Sections_mod.nod

Image Attachments:
mod.PNG 


From: Frenchy Pilou (PILOU)
30 Jan   [#66] In reply to [#64]
<<I replace Knobs by Cursors ! ;)
<<Not sure what you mean ?
Just that Cursors/Sliders are more easy to move with a mouse than Knobs...

<< 360 +or - makes no difference it's a complete revolution.
yes but when you have for example first go to 150°
with negative values you can go to -220° if wanted! (else it was blocked to 0°)
It's with that i have made my spaceship! :)
From: Barry-H
30 Jan   [#67] In reply to [#66]
Hi Pilou,
thanks now I understand.
Cheers
Barry
From: WN
30 Jan   [#68] In reply to [#66]
The 'knob' and 'slider' widgets are well controlled by the middle mouse button, even when minimized.
From: Frenchy Pilou (PILOU)
30 Jan   [#69] In reply to [#67]
:)
And about -360 to + 360 Permits Clock wise and anti-Clock wise!

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