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From: blackboard
>For object placement including scaling, those are here:
http://moi3d.com/forum/index.php?webtag=MOI&msg=10011.90
I'm sorry because i didn't check right away.
This works only for imported files,I mean for those solids that are already in the scene
From: Michael Gibson
Hi blackboard,
re:
> This works only for imported files,I mean for those solids that are already in the scene
One is for imported files, the other one is for pasting in something from the clipboard.
If you want to do it with something already in the scene then use the paste one and use Ctrl+C or Ctrl+Shift+C to pick an origin point to copy the object to the clipboard first.
- Michael
From: blackboard
Michael i have another good feature for improve speed of modeling from plasticity
Add one more parameter to trim "Trim from surfaces\solids"
Attachments:
cut curve with curve.mp4
From: blackboard
Thanks
From: Michael Gibson
Hi blackboard,
re:
> Add one more parameter to trim "Trim from surfaces\solids"
The Edit > Trim command already supports trimming using surfaces or solid as the cutting objects.
'
You don't need to set any parameter to do it, when the Trim command asks you to select cutting objects just select your solid or surface then.
- Michael
From: blackboard
Thanks Michael, i'm not full moi3d user,sometimes I don't have a complete list of information
From: Psygorn (DRILLBIT)
Hi Michael,
I hope you are doing well.
Just a quick question:
Could you inform me what is the best method in current MOI version to check out tangency of two adjacent surfaces? (I know in some softwares they use Zebra lines for that matter and some folks already asked you here:
http://moi3d.com/forum/messages.php?webtag=MOI&msg=2764. years ago)
Currently I use lighting facilities inside of MOI or displaying edges to check tangency of two adjacent surfaces but I wanted to know if there is a better way. Thanks.
-Psygorn
From: Michael Gibson
Hi Psygorn, setting the "Metallic lighting" option under Options > View > Lighting options can help for doing that.
Also it can be good to set up a shortcut key that will save to a mesh format like:
SaveAs c:\test.obj
Then in the meshing options dialog make a high density mesh and set Display: Shaded and examine patch boundary areas. Press escape or cancel when done so you don't actually generate a file.
- Michael
From: Michael Gibson
A version of this beta for Octane subscribers is targeted for release on next Monday June 1st.
- Michael
Message 11056.58 was deleted
From: blackboard
Nice
the next iteration will also be fixes. Or will there be direct modeling? And when will it be?
From: Michael Gibson
Hi blackboard,
re:
> the next iteration will also be fixes. Or will there be direct modeling? And when will it be?
Probably mostly fixes as well for the next couple of betas.
I don't know precisely when they will be released.
- Michael
From: val2
not sure if the counts as a bug. i created a sphere, cut a section off, copied it, fillet the new edges, one as acis one as solid. the solid works well, the acis is lumpy on the not filleted section. when i mesh both of them the acis is not smooth whereas the solid is perfect.
Val
From: Frenchy Pilou (PILOU)
Try to rotate the curve generator! ;)
From: val2
It's on purpose not on the curve generator.
From: Michael Gibson
Hi Val, this is probably a bug in ACIS filleting, in the conversion from ACIS geometry back to Solids++ geometry.
Do you have a version of this file before doing the fillet?
- Michael
From: val2
No, but it's easily replicated. if you look at the file you can see where I cut the sphere with a line. I have done it a number of times, always with the same result on the bigger section.
From: Michael Gibson
Hi Val, thanks - I can repeat it over here although it's not quite as messy as your version. It should be good enough for me to debug it though.
Thanks,
- Michael
From: blowlamp
Hi Michael.
I'm having a problem with filleting the six holes on this part. The flat rear face works OK, but not the front face. The fillet size I'm applying is 1mm.
Thanks.
Martin.
Attachments:
Flange.3dm
From: Michael Gibson
Hi Martin,
re:
> I'm having a problem with filleting the six holes on this part. The flat rear face works OK,
> but not the front face. The fillet size I'm applying is 1mm.
Can you please check which version of Moi you are running?
The front edges are working ok for me in the current Apr-13-2023 v5 beta.
- Michael
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