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Full Version: V5 Wish List

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From: Michael Gibson
19 Jun   [#648] In reply to [#647]
@Marc,

> Is this in the beta version?
> I have V4 and it does not appear to work.

Yes it's new in v5.

- Michael
From: Frenchy Pilou (PILOU)
20 Jun   [#649] In reply to [#647]
Yes phonetic like Pilou but it's not the true Pilou! :D

Moebius ?
From: Marc (TELLIER)
20 Jun   [#650]
Oh, I didn't saw this new feature.
Most excellent !

Pilou : Indeed Moebius :)
From: Rich (-RB-)
22 Sep   [#651]
Would be so good for documentation / trouble shooting...

https://www.youtube.com/watch?v=0v_2DGGsPJY

// Rich
From: 大道刀 (SUIYAN)
11 Oct   [#652]
Geometry Constrain

Message 10114.653 was deleted


From: Rich (-RB-)
13 Oct   [#654] In reply to [#642]
@phiro

'My personnal request for the roadmap.

Have options for import obj files (SubD/Create/From file).
- rebuild the surfaces (yes/no)
- Apply a Subd (yes/no)

I know the fonctionnality is in subd but it is an import Obj feature too.
This is why I think applying subd could be an option.'

Yes this would be a good workflow time saver I agree! The current finding-a-separate-app-on-site and saving out a separate 3dm is a bit perplexing, I don't even know if some current users know it can be done

// Rich
From: Mindset (IGNITER)
27 Oct   [#655]
Hello Michael,

The ability to lock-down portions of curve when editing by control-points would be wonderful.
Could fit/position one portion of the curve and then set to have that portion resist any change while adjusting its adjoining portion.
The Lock Command doesn't seem to work on control points. Maybe some other function might be required.

Hope this can work.
Thanks for all that you do!

Image Attachments:
Lock Command.png 


From: Michael Gibson
27 Oct   [#656] In reply to [#655]
Hi Mindset,

re:
> The Lock Command doesn't seem to work on control points.

Yes, control points don't have the full set of object properties like name, hidden, locked, styleindex, etc...

It's problematic to have those because it's not unusual for surfaces to have several thousand control points and having a full set of object properties for each one could potentially increase memory consumption by a large amount.

It could also cause a lot more calculation to happen for the scene browser.

- Michael

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