Show messages:
1-15
…
576-595
596-615
616-635
636-639
From: Michael Gibson
Hi co3Dprints,
re:
> 1. by default not having the ratios linked on new objects (maintain proportions) when you want
> to change the X axis length for instance.
If you put the attached file SetEditSizeMenuUniform.js into the appdata startup folder, you should then have "Maintain proportions" unchecked initially.
> 2. Sure there is a hotkey but switching units e.g. inches to millimeters would be great
> as a button in gui.
It's in the UI under Options > General > "Unit system" .
> For instance when putting a caliper to something. I wish diameter was the default
You can make diameter the default by editing moi.ini (Options > General > "Edit .ini file" button) and set:
[Commands]
<...>
UseDiameterDefault=y
> <....> or have a simple toggle in that field that activates diameter input instead of radius.
There is a toggle for switching a radius field between radius or diameter input by clicking the label with the "cycler" arrow to the left of the field:
Hope that helps!
- Michael
Attachments:
SetEditSizeMenuUniform.js
Image Attachments:
radius_diameter_toggle.png
radius_diameter_toggle2.png
units_ui.jpg
From: co3Dprints (BRUMMETT)
Wow, so versatile. I took a deeper dive on moi settings years ago but wrongly, just figured it wasn't customizable on the gui items I was asking for. Excellent and thanks for showing this!
Love this app.
Jason
From: Mindset (IGNITER)
Hey Michael,
Any chance to get depth/height map output?
Also, hoping to get "Save custom CPlane(s)"
http://moi3d.com/forum/index.php?webtag=MOI&msg=10744.3
This would be great because I was trying to model an articulation along the array with RotateArray; items on & along a conveyor being the example.
If a "Plane Object" could be part of a group, for instance, and RotateArray could accept it as an argument, then it could be repositioned with an initial call and subsequent RotateArray calls could pick-up the cause.
Additionally, it would indeed be wonderful if RotateArray could also work with circular arrays.
Truly LOVE your software!
Many thanks,
Moi Bueno
MindSet
From: Michael Gibson
Hi MindSet,
re:
> Any chance to get depth/height map output?
That's usually a rendering type function but currently MoI doesn't try to do rendering.
re:
> It would indeed be wonderful if RotateArray could also work with circular arrays.
It should be working with circular arrays. It needs a point object to be included with the array, are you possibly missing that?
Here's what I tried - Circular array:
With RotateArray applied:
- Michael
Image Attachments:
MindsetRotateArray1.jpg
MindsetRotateArray2.jpg
Show messages:
1-15
…
576-595
596-615
616-635
636-639