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From: Michael Gibson
Hi Pilou,
re:
> I don't know who is the guilty! :)
> Inksape, Moi, White Rabbit Cad...
It's a bug in MoI's SVG export, it should not be using localized number formatting for those values in the SVG file, I'll get it fixed up.
Thanks, - Michael
From: Frenchy Pilou (PILOU)
Very cool...i can reload a Moi file SVG now if needing!
From: pressure (PEER)
Hi Pilou,
Thank you for putting so much time and thought into this problem!
I tried out your method of trimming a plane with curves from SVG. It turns out there are a couple problems when I do this with a more complicated drawing. The first is that hidden line generation leaves behind a bunch of tiny lines in the SVG. Normally these aren't visible, but they're enough to cause tiny little cuts in the plane which then prevent joining the edge curves into closed paths. I tried removing the hidden line fragments, but it takes a lot of manual work.
The second problem is that, even after removing all the hidden fragments, trimming a plane with a jumble of curves isn't totally reliable. Some cuts get missed and sometimes some bug gets triggered and I see a bunch of triangular artifacts rather than a properly trimmed plane.
White Rabbit CAD looks good. For this task I'm probably going to stick with Illustrator since I already know how to use it. But, next time I have a sewing project, I'm certainly going to try it. Please thank Taron for me :)
- Peer
From: Frenchy Pilou (PILOU)
in any case that tracked down a bug inside MOi ! ;)
White Rabbit is a very specialized program!
Its tools 2D are some ergonomic to use for draw curves or other geometric forms! :)
And smart UI like Moi! ;)
From: Rainydaylover (DIMITRI)
A cage deforming tool. It is the tool I am waiting to see in a coming version for buying the upgrade from v.3.
From: Psygorn (DRILLBIT)
Hi Michael,
I hope you are doing well.
I want to request a feature! ( I don't know if it is already exists or if it is asked by someone else and I hope it will not turn out to be dumb request)
Is it possible to be able to save MOI scene in different modes? I mean for example can one save MOI scene in different c-plane modes or if different Zooms? so, there would be c-plane-1, c-plane_2 etc. Zoom_1, Zoom_2. I think it could be useful if one could save MOI scene in different c-plans modes so s/he could quickly toggle between these modes and could see the model from different angles.
Best,
Psygorn
From: pressure (PEER)
Hi Psygorn,
Have you tried the ViewManager script?
http://moi3d.com/forum/lmessages.php?webtag=MOI&msg=10028.1
For saving c-planes it works pretty well to add an alignment feature like a little plane or 2 lines at right angles so that the orientation picker of the c-plane command can be snapped back to where it was.
- Peer
From: Psygorn (DRILLBIT)
Hi Peer,
I didn't know about it!
Thanks :-)
From: christian (CHRI)
hi Peer
Thanks for sharing this script
it works fine
christian
From: pressure (PEER)
Hi Michael,
Please add some functionality to Delete where if I select some naked edges and hit Delete then the surfaces get extended, intersected, trimmed, and joined. Like if I delete a fillet chain and then select all the naked edges left behind and hit Delete, I’ll get a sharp-edged surface/solid that’s all joined up. Or if I delete the faces of a pocket that's at the junction of a few faces (not necessarily an inner loop), select the naked edges, and hit Delete then the pocket basically gets filled in.
I think there might be some "remove face" or defeaturing stuff in ACIS.
- Peer
From: pressure (PEER)
Hi Michael,
Please add typographical points (1/72 of an inch) as a unit system. Right now it is cumbersome to deal with text and with lines that have width since both are generally defined in terms of points. This will also probably help with the output of make2d since that seems to be in points.
- Peer
From: Michael Gibson
Hi Peer, unfortunately typographic points are not commonly used as a unit system in CAD software. So adding that would trigger some compatibility issues around data transfer.
- Michael
From: pressure (PEER)
Thanks for explaining Michael. Hadn't thought of that.
- Peer
From: Mindset (IGNITER)
Hey Michael,
Any chance to get transparency options (ie. translucency) for solids (and surfaces)?
I am needing to place objects into a hollow part and am finding it challenging.
MindSet
From: pressure (PEER)
Hi MindSet,
What about checking the box under View that says "Display hidden lines"? That basically makes everything translucent like in the attached image.
If you're placing a shape that doesn't have many edges, like a sphere, you can select that shape and do Construct > Curve > Silhou to see its silhouette.
- Peer
Image Attachments:
hidden_lines.png
From: Mindset (IGNITER)
Yo Peer,
Yep, that does seem to work in most instances and is sufficient in the current case.
Thanks!! You helped make this an even better day for me.
This community is as wonderful as the software itself.
I am very appreciative on both counts.
- MindSet
From: Rich (-RB-)
I'd go in for a camera snap to ?ortho axis? in the 3D viewport when orbiting by holding down shiift, I find this a huge benefit/workflow enhancement in ZBrush.
Cheers
// Rich
From: Rich (-RB-)
Has anyone ever broached a 'drag to cursor position' ala SketchUp? I noted MoI has implemented a drag along primary axis using the shift key, but a great strength of that feature in something like SkUp is that you can drag along and snap to a relative vertex or point, I've found it a big time saver to align things!
// Rich
From: Frenchy Pilou (PILOU)
IF you use Helper Lines you can follow anything along a line A (x,y,z) B (x,y,z) with space gap (or not) with any snap , existing or not ! ;)
Click without release...release
Before the first click of a function, after the first click of a function before the last click of a function
Disapear after the last click of a function
One of the true gem of MOI! ;)
(and there is more when you click the little white label 1 second after the release click not shown on the video)
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