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Full Version: Infinite textures for Moi!

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From: Frenchy Pilou (PILOU)
31 Aug 2021   [#253]

From: Frenchy Pilou (PILOU)
1 Sep 2021   [#254]

From: Frenchy Pilou (PILOU)
2 Sep 2021   [#255]

From: Frenchy Pilou (PILOU)
3 Sep 2021   [#256]

From: Frenchy Pilou (PILOU)
4 Sep 2021   [#257]

From: Frenchy Pilou (PILOU)
5 Sep 2021   [#258]

From: Frenchy Pilou (PILOU)
6 Sep 2021   [#259]

From: Frenchy Pilou (PILOU)
7 Sep 2021   [#260]

From: Frenchy Pilou (PILOU)
8 Sep 2021   [#261]

From: Frenchy Pilou (PILOU)
8 Sep 2021   [#262]

From: Frenchy Pilou (PILOU)
10 Sep 2021   [#263]

From: Frenchy Pilou (PILOU)
10 Sep 2021   [#264]

From: Frenchy Pilou (PILOU)
11 Sep 2021   [#265]

From: Frenchy Pilou (PILOU)
12 Sep 2021   [#266]

From: Frenchy Pilou (PILOU)
13 Sep 2021   [#267]

From: Frenchy Pilou (PILOU)
14 Sep 2021   [#268]

From: Frenchy Pilou (PILOU)
15 Sep 2021   [#269]
Bonus! ;)

Profiles are just Voronoi by Max Smirnov
Function Boolean Isect + native Hidden function "ExplodeMove"
(so just Press Tab then write ExplodeMove or make a ShortCut with the same name)




From: Frenchy Pilou (PILOU)
15 Sep 2021   [#270]
Of course if you want an "Inset" structure just make that!


The explode move gives a funny result but you must make another little trick for use this structure above!



The little trick... (of course the Cube B is closed! )
Take any volume smaller than A
Maybe there is another tip but this one works fine!


From: Frenchy Pilou (PILOU)
15 Sep 2021   [#271]

From: Frenchy Pilou (PILOU)
16 Sep 2021   [#272]

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