V4 beta Oct-10-2019 available now

 From:  Michael Gibson
9526.130 In reply to 9526.129 
Hi Scooter,

> I thought the edge weighting could be something like Max's SubDiv Beta 9 script, where one uses a slider.
> I'd rather see this for imported OBJ files, as opposed to relying on the ever changing proprietary FBX format.

Just a slider after the import does not seem very feasible to me since there isn't any control over what edges are being targeted.

In the future I would like to have it so importing an obj file would result in creating a special sub-d type object in MoI where you could turn on control cage points and move them around, adjust edge weights, etc... For now when there is not the infrastructure in place for making those types of objects it just makes a regular NURBS object.

- Michael