V4 beta Oct-10-2019 available now

 From:  Michael Gibson
9526.111 In reply to 9526.103 
Hi Sven, thanks for narrowing down the FBX transfer issue to extended characters in object names.

The FBX file format does have full support for extended characters, I did some quick testing and found that extended characters transfer ok to Rhino, Silo, and Blender. So I suspect that's a bug in those 2015 version's importers.

re:
> However, is there a way to get rid of special characters when exporting fbx files from moi?

There isn't any way currently but I can add in an option in moi.ini to replace extended characters with spaces. I could also cook up a script for you that would do that to the object names in MoI, would that be helpful for right now?

- Michael