Very cool Peter, that turned out great!
If you need to make more things like this, let me know and I can give you some more detailed instructions on how I built that one.
The basic approach is to place the polygons flat down on the plane, and then use Transform / Rotate / Rotate axis to swing them up. But the tricky part is getting the angle for how far to rotate it, that requires setting up several intermediate curves and intersecting them.
- Michael
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