Hi,
I'm trying to export some NURBS into OBJ format to get smooth groups for nice rendering in external 3D app but i get completely flipped (inside out polygons) for side that is mirrored in MOI.
Object is symmetrical so that's why i used mirror instead making both sides separatelly. I tried "Flip" command in MOI but there is no visual change in MOI (surfaces are always facing camera) and even if i ignore that and run the command to choose objects i want to flip after export there is no difference my mirrored side is still inside out in polygons at OBJ export :(.
Please help.
Thanks
Lewis
www.ram-studio.hr
Skype - lewis3d |