how to model

 From:  Michael Gibson
8801.11 In reply to 8801.10 
Hi Marv, so you need it tilted with parallel sides but is the top face of the cylinder supposed to be parallel to the main x/y plane?

You could create a regular vertical cylinder that's extended a bit, use Transform > Rotate to rotate it by 6.43 degrees and then draw in lines in a side view and cut the cylinder with those lines using boolean difference.

Or you could directly create a slanted cylinder from a base circle and slanted line by selecting the circle, running Extrude and then click the "Set path" button and then click the line. That will produce a different shape than a regular cylinder though, it will have an elliptical cross section through a plane normal to the line.

- Michael