FBX export into Blender fails?..

 From:  Michael Gibson
8683.2 In reply to 8683.1 
Hi Will, so I set up the FBX export in v4 to use version 6.1/2010 by default since that was what MoI v3 exported and I was worried that using a newer version might behave differently and break transfers that used to work.

But you can get MoI v4 to use a newer format though by a setting in moi.ini :

[FBX Export]
FBX Version=2016

You'll need to add that in to the moi.ini file, it won't be in there already.

You can put any of 2010, 2011, 2012, 2013, 2014, 2016 in there, version 2016 will support large files using 64-bit sizes but is only compatible with Autodesk 2016+ app versions so they would need a pretty recent library to support that one.

I guess I'd better add this to the Options dialog since it seems like it will become a problem.

- Michael