Lots of unkown

 From:  Michael Gibson
8665.43 In reply to 8665.42 
Hi Brian,

> With regular MoI settings, a couple of weeks ago, or so, when I was very very very zoomed in, I
> noticed a portion of some objects were not shown completely.

Yes, that's normal - it will happen in the 3D view if it has a perspective projection. You can avoid it by setting a parallel projection instead though.

It has to do with how video cards set up perspective transforms, they need a near clipping plane set some distance in front of the eye point and if you're zoomed in very closely you can get to where you see it.

There are also various other kind of strange things that can happen under extreme zoom that are just side effects from how floating point numbers work. The only way to avoid that would be to use some kind of specialized numeric handling rather than the floating point processing that's built into the CPU, it would incur some kind of tremendous speed penalty.

- Michael