Hi, my focus here is to know much more about possibilities of moi and how farther i can go, how much i can setup it for my control ! mostly focusing on hotkeys and playing with keyboard like a PS joystick ! a lot of stuff is taken from software that i have experience !
1.? make surface from a close path - i don't find a method that can make surface from a close path, not planar, lets say circular project on a sphere !
2.? can i separate close path without cutting part of it ?
- are any overlapping representation of points ?
3.? align on surface from orto views - is it possible ?
- cplane applied ?
4.? rotate on 3d view - found it's mostly impossible to rotate any object from 3d view, have to cplane, and adjust afterwards from ortos
! zbursh the same rotation axis -> for reference
5.? align/snap second point for rotation in 3d view surface/slide on edge,point
! custom aling to camera view
6.? momentarily turn off snapping for object snap/straight snap same as alt do for
7.? add single point - couldn't find the script for it - wanna use it for snapping lines to it, or others spapping options, found it somewhere, can't find it now
8.? visual effect of edges
- smaller than 1, i've tried to modify from moi.ini, no results ! other posibilites ? if i have tons of detail to make it thinner !
- & another option will be to clip some closests edges if too much detail,
9.? realtime outline diffrent color selected open surfaces - xsi have such function, i think other software have it too
- can be for surfaces
- for opened curves
- for corner points // if 3 points are closed enough to make an impression that there's a corner point
10.? defaul bounty box move/rotate -> without needs to make more clicks
11.? local move/rotate/scale
- oriented bounty box of extremes
12.? scale 2d- zbrush like, in moi can be different
move tool either scale tool -> holding "a button" from 1'st point to second snap (ps: in zbrush is move tool)
13.? axis - intuitive axes from other packages
14.? anchor point - default move location
15.? paste small objects with auto-align surface - same as from library !
- is it possible to copy(to clipboard) an object and to paste it with alignment to surface (bounding box) ? i've tried to make my own script for that, not enought programming experience
16.? 3 edges to close surface
*** the way i'm doing know is selecting 2 -> loft, others 2 - network, and last one network ! lots of operations !
17.? move along perpendicular line
- ways to toggle just perpendicular line and back
18.? cplane accord selected - same as local - xy from bounding box
19.? lasso points - I've found only for edges, creating extra edge - lasso //bla bla extensions - 8 hotkeys for it - crazy !
20.? 3 points rotate - select 1'st 2 align points, select last 2 align points & voila ! // there's are holding button lines creating, i haven't figure it out how to work with them
21.? option hotkey for chamfer/fillet/others - well if they are ! the idea is to have an active hotkey 1 slot(prefferably costumizable) for each tool
// lets say option key for extend, cap ends highlighted - when pressed it's switching between modes
// loft - option key for loft style - switching with arrow keys up down or multiple pressing optional key
// loft - switching between loft style/profile - TAB, or switch to next option menu - TAB
// can be used for curve drawing for switch corner/arc/freeform
22.? extrude tapped/dir - from keyboard, or other functions from keyboard, how to setup them
23.? numpad hotkeys - how to setup them
24.? holding 2 buttons hotkeys - c4d like, holding 1 button, pressing second for a function without restrictions just to alt/ctrl/shift
25.? drawing curves in 3d view
26.? scale 2d local - actually flattering selected with 2 point for axis
27.? reset views 20% farther
28.? custom views - not only 3 orto-3d,1 orto-3d or othe options
29.? auto-join drawing curves(snapping options)
30.? add point on edge surface
* for fast build ups
31.? are any options for sliders/buttons on 3d viewport
32.? can bottom buttons from all views be removed (area/zoom/pan/reset)
33.? camera doll ! 3d/orto
34.? alternatives ways of shell - where u drop moi files to shell objects, import back ?
* If doing in moi -> any tips what should avoid in moi to have a good shell ?
35.? freezing sweep - I've noticed that sweep have a live function, can i freeze it?
36.? matcap - is it possible to grab from zbrush? or to use other materials, to do so, what should it take look for
37.? copy/paste without options, bounding box
//i'm doing from hotkeys: copy/paste & it appears a bounting box
38.? overlap hide - i'm a xsi user, and there's a grouping option that can overlap the current state of the object ! what for overlapping !
* lets say i have a complex model, after blocking i wanna start working on details, split model, and hide others, overlap others as Hide, while "Unhide All" objets overlap wont allow me to unhide the rest ! therefore i can work just on part that i want without needs to copy-paste to second moi window the model/object itself !
39.? undo camera - i've found the script that records the camera, BUT common and most used one for backtracking camera for several moves !
40.? iso curve modes change from keyboard
41.? redraw closed curve for extrude capping - as far not the curves can be extruded in order to have cap
** i'm doing those manually, haven't found solution or understand why it's happening !
42.? convert faces to outline edges
43.? locked objects to have other color style
44.? view flipped surfaces !
sometimes cant unify, joint unless i test flipping, any view option ?
45.? options to records moves - mostly like actions from Photoshop or Mel from Maya
// example will be 3 edges to close surface mentioned above
46.? ways to test our scripts - I've found 2 ways
* hotkey assign all the script - might be difficult to do cut every time all new lines
* from a file - if it's possible to refresh launched scripts without need to relaunch moi !
|