Tiles and tile maps

 From:  Max Smirnov (SMIRNOV)
8663.30 In reply to 8663.28 
Hi Brian,

I set angle to 1 and reproduced this error. I'll add a couple of checks in Output node to avoid this error, but first I'll test NE with upcoming MoI v4.
Also it seems that mesh angle affects on factories performance, so it will be better to use larger values with nodeeditor.