Hi Metin, it looks like the bug is in Wineskin, there's something different about how High Sierra formats some GPU text information and it triggers a parsing crash bug in Wineskin which just by luck happened to be avoided previously.
I'll wait for a little while and if it looks like there aren't any other problems running in High Sierra I'll make a new 3.2 release which will have that setting off by default. That will be the only change so it won't be necessary to update to it if you've already changed the setting as described above.
One of the things that should be good about v4 with the native Mac build instead of Wineskin is that it ought to be less sensitive to changes in the operating system.
Thanks,
- Michael
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