Hello everyone!
I made a folding knife, just for fun and excercise, inspired by the videogame Deus Ex. I modelled it in MoI, rendered in Blender, touched up in PS. I know nothing about knife design so it may not be technically correct.
I tried to import it to 3dCoat to make some experiments with texturing. I named every part in MoI and exported an obj file, but when I import it into 3D Coat it's one solid object, it didn't preserve the various parts. Any suggestion about this issue? Is it a MoI problem or a 3d Coat problem??
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