Thanks, Michael.
I`ve already done it (by network with using 4 edges patches) but your last method is a lot faster :)
So process of rebuilding flat faces based on boundary edges is:
3 or 4 edges - select edges and click network button
more than 4 edges (flat) - select edges, click planar button, fire script: "ShrinkTrimmedSrf" (why there is no button for that?)
more than 4 edges (curved edges - flat face) - select longest curved edge and extrude it, trim rest and cut out
Thank you very much.
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