Car Modeling in MoI(Two ways to get seamless surfaces

 From:  mkdm
8559.10 In reply to 8559.7 
Hi zarkow!

It's fascinating to see how much you can get from Moi with this kind of very difficult modelling!

Talking about a totally different approach, I think that, unless you need real-world precision for manufacturing,
the old and ever-green poly/sds box modelling way it's really hard to beat.

Both in terms of speed and above all in terms of ease of make light or even heavy changes to the original model.

In Moi this is very difficult and I think that the prize isn't worth it.

Although, the Moi's way remains a great pedagogic way for a better learning of nurbs modelling.

Bye.

- Marco (mkdm)