Polygon to NURBS / solids conversion

 From:  AlexPolo
8552.7 
Hi All,

I am using Zbrush with its Zremesher works very well along with adaptive quad size - I can control quad size in areas needing detail and get good clean tight conversions. I then use Max's import OBJ and SUBD script. I find with Zbrush I can paint in areas I want to keep the detail and get control over mirrored results which is also handy.