Polygon to NURBS / solids conversion

 From:  Michael Gibson
8552.34 In reply to 8552.32 
Hi PaQ,

> If that means MoI will get a proper poly mesh importer that would be
> more than welcome too.

Sorry but no it wouldn't mean this at all, having polygon mesh objects that you could work with at modeling time is a totally separate thing. I'd like to have that at some point in the future but having certain kinds of objects that behave totally different from "regular" ones is a pretty big usability problem.

- Michael