Hi PaQ,
> If that means MoI will get a proper poly mesh importer that would be
> more than welcome too.
Sorry but no it wouldn't mean this at all, having polygon mesh objects that you could work with at modeling time is a totally separate thing. I'd like to have that at some point in the future but having certain kinds of objects that behave totally different from "regular" ones is a pretty big usability problem.
- Michael
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