How to get rid of all filleting issues if you don't need a REAL fillet

 From:  amur (STEFAN)
8512.43 
Hi Marco,

i did also today a couple of more tests with your "nonsense" test model and like PaQ
pointed out you can reduce the poly count pretty well with the adaptive settings.

It's really nice that PaQ presented his technique to us!

I also run then the final mesh again through ZRemesher and could reduce the
poly count more, while also subdividing after that and got a fantastic result, with
the flow of the quad polygons.

So, yes thanks again PaQ for outlining your great technique!



Regards
Stefan
Attachments: