Inverse in Blend?

 From:  Frenchy Pilou (PILOU)
85.1 

Is there a way to "inverse" something in the function "Blend" when you obtain A against B?
For obtain B after result A, I must inverse side "A" or rotate the right rectangle A :)
(all rectangles are "solid plane" )
or maybe inverse the order of the clics ? :)
Seems works :)
Is that normal?

EDITED: 8 Sep 2006 by PILOU

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