Hi Marco, I had, started and stopped with Blender since v2.5 was released (I definitely could NOT stand B's UI at v2.49 and earlier!)
I just couldn't get into it. But when I saw the video for HardOPs, I HAD to come to grips with Blender because THAT was the way I've always wanted to model with booleans - HOPs is the singular reason I'm using Blender today - it forced me to learn Blender which fortunately wasn't all that hard once you memorize a few keyboard shortcuts.
I don't even bother to change the right-click selection etc., I like Blender "raw", straight out the box.
Decal Machine is just NUTTS as well, I can't wait until the atlas baking / Unity /Unreal exports are completed - absolutely amazing add-ons in my book!
MoI is my go-to app for quick and easy hard surface concept / base model creation.
If MoI were to ever somehow get real-time boolean operations in a similar fashion to HardOPs or say MeshFusion, my head would pop!
-Will
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