ZBrush 4R8 Beta testing Gallery

 From:  amur (STEFAN)
8471.12 
Hi Chipp and all,

quote: "Will Zbrush kill all Polymodellers now ?!"

quote: Absolutely, categorically, NO. Now, more than ever, low poly meshes are needed for VR and
immersive game and reality experiences. Something like Zbrush still needs hours of retopo in order
for it to play at all in those arenas.

There's is the ZModeler Brush (quad meshes) in ZBrush, which exactly does this! :-) So no need
for sculpting or retopo. And regarding retopo, there is the absolutely amazing ZRemesher in ZBrush,
so also no hours of retopo... :-)

http://pixologic.com/zbrush/features/ZModeler/

http://moi3d.com/forum/index.php?webtag=MOI&msg=8385.1

Regards
Stefan

EDITED: 19 Jun 2017 by STEFAN