Did a little bit of experimenting this evening. Its quick and easy to make using Moi but would get tricky if you needed to filet it all. I made it as a solid but could not shell it so voxelized it in 3d Coat and extracted a shell. I then exported it as an obj at a poly reduction of 80%. This is the result rendered in simlab. I am happy to share all this in more detail if anyone is interested.
|