Hey Michael,
Been busy trying to get ready for school, apologies for the late reply. MOI seems great, I'm trying to get up to speed and use it for hard surface concept design classes in a week.
If it's okay, I can post my questions here in a single thread as they come up..
re: 3D mouse, yeah the zoom sensitivity changes in the perspective view only I think. Sometimes it zooms in veryyyy slowly sometimes its hyper sentive. I would like it to zoom in at a constant speed no matter how far or close I am to the object if possible?
I'm using a Space Mouse Enterprise with the latest driver. I'm not sure why this is the case, and particularly why the zoom sensitivity is so vastly different and constantly varies compared to tilt, roll, or rotate, even when all the sensitivity levels are set equally in both MOI and in the 3d connexion app settings?
If there is something I can adjust or change that would be nice. It makes it really difficult to zoom in on small details of a model.
-Also, in their autodesk integration ctrl+mmb on the model pins the rotation pivot of the comera onto that exact place on the model's surface. Is this possible in MOI some how, even with regular rotation? This would allow for easier access to tight places inside a model.
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re: Chamfer performance, it seems I just have to learn how to work with nurbs better. The same operation in Fusion is very laggy also. I will have to better aquaint myself with flow. The operation just times out for the most part, even if I let it run for hours on end. I was trying to make holes in the attached image below
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In MOI3d, is there a way to scale multiple objects from each objects respective center? Say you have an arrangements of circles, I'd like to scale each circle's diameter in the arrangement without changing each circles center point. Is this possible?
I have the scale array script but that requires me to use array, which I don't want to do all of the time.
Thanks!
Deepak