Smooth cabochon.like surface ?

 From:  BurrMan
8381.7 In reply to 8381.6 
Hi michael,
I'm not looking for a transform. Here's the jist.

I can create a sphere and turn on points and manipulate. (Keeping that initial "round sphere cage" of points) and basically a smooth object, deformed.

At some point, that sphere cage breaks and becomes more of a square "bounding box cage"...

I was wondering if we could "force the no change" with a sphere object, or even make a special case sphere object that would keeps the points the same...


If thats not clear, let me know and i'll make a vid to demonstrate...