mesh wishes for 1.X and beyond

 From:  jbshorty
Here is an example of UV nesting, exported from Rhino as OBJ into Modo. You can see that all 26 faces in the polysurface are sharing the UV space with no overlapping. this makes it much easier to deal with texture mapping. And yes, i know this is a heavily tesselated mesh but that wasn't the point!!! :)