Script for generating Wires

 From:  mkdm
8311.1 
Hi Max and everyone.

I thought it was a good idea to create this new thread especially dedicated to latest very useful script written by Max Smirnov.

The script is called "Wire".

Here you can find a recap of all the previous post written in another thread,
that is, the original Max's post and all the subsequent post of the other users plus one post relate to an upgraded version written by me.

This is a list of the post :

- Post 1 (The original post by max)
- Post 2
- Post 3
- Post 4
- Post 5
- Post 6
- Post 7 (Upgraded version of the script)
- Post 8
- Post 9 (Latest from Pilou)


Have a nice day!

- Marco (mkdm)



*******************************************
- Post 1

Original post and Zip file of the script at : http://moi3d.com/forum/index.php?webtag=MOI&msg=8301.20

Summary :

@Max : "Just wrote this script inspired by neobarok video. :)
Unfortunately MoI's framepicker usage is very limited, so I can't make this script more interactive."






*******************************************
- Post 2

Original post at : http://moi3d.com/forum/index.php?webtag=MOI&msg=8301.21

Summary :

@PaQ : "Wooo that's super cool Max ! Thanks a lot !
I'm used to apply this catenary formula when creating 'long' cable in houdini :

https://en.wikipedia.org/wiki/Catenary

Do you think it's possible to include a similar parameter in the script ? You know, to simulate some weight/gravity on the cable.

... anyway it's already awesome !"




*******************************************
- Post 3

Original post at : http://moi3d.com/forum/index.php?webtag=MOI&msg=8301.22

Summary :

@Max : "Right now this script uses MoI's Blend factory (I choose the easiest way). I need to write my own curve calculation algorithm first. Then I can add a relaxation feature.
I'll think about it."






*******************************************
- Post 4

Original post at : http://moi3d.com/forum/index.php?webtag=MOI&msg=8301.23

Summary :

@PaQ : "Hi Max,

Not a big deal, it's already very helpful the way it works now ;)"




*******************************************
- Post 5

Original post at : http://moi3d.com/forum/index.php?webtag=MOI&msg=8301.24

Summary :

@PILOU : "With a node who draw number of start volume(s) on a Sphere that will be gorgeous! :)

French Version :)
http://moiscript.weebly.com/scripts-de-max-smirnov.html"






*******************************************
- Post 6

Original post at : http://moi3d.com/forum/index.php?webtag=MOI&msg=8301.25

Summary :

@danperk (SBEECH) : "Thanks Max!!!"




******************************************* (Upgraded version of the script)
- Post 7

Original post and Zip file of the script at : http://moi3d.com/forum/index.php?webtag=MOI&msg=8301.27

Summary :

@Marco (mkdm) : "Hi Max and thanks a lot for this very funny and useful script.

I just had told to Michael that I'm losing motivation on keep modelling with a 3D nurbs environment,
even with the superb Moi, and...here you are, with just another tricky script that ignited my imagination!

Thanks a lot Max!

I wanted to write a little modified version 1.0.1 that allows the selection of a source profile for the Sweep command.
If no source profile is selected then a factory Circle is used and the Diameter Input UI is displayed.
In the case of multiple source profile only the first selected profile curve is used for the Sweep command.

In the attachments you can find the file "Wire2.zip".
Unzip it and copy its content into the Moi's Command folder.

Here are a video and a screen capture :

http://take.ms/RPcb5"






*******************************************
- Post 8

Original post at : http://moi3d.com/forum/index.php?webtag=MOI&msg=8301.30

Summary :

@Metin Seven (METINSEVEN) : "Wow, this discussion keeps getting more and more interesting!

Frenchy, merci beaucoup for the links and tips! I will definitely check them out thoroughly.

Marco, I can fully understand your choice for 3D Coat. It's a powerful ZBrush competitor, and I'm keeping a close eye on it, but I've already invested a lot of $ and time in ZBrush, and last time I tried 3D Coat (a few months ago), I concluded for myself that I still prefer the feel of ZBrush sculpting. It feels more fluid and natural, it's difficult to explain in words. :) But yeah, the ZBrush UI is an odd one, with all the tiny sliders and some other quirks, such as the unusual curves. I'm really looking forward to ZBrush 4R8, which will *finally* have a standard transform gizmo, although I've gotten reasonably used to working with the Transpose tool by now.

Max, you've once again proved your creative coding talent! Thanks a lot for the cool new tool!

Have a great weekend you all,
— Metin"




*******************************************
- Post 9

Original post at : http://moi3d.com/forum/index.php?webtag=MOI&msg=8301.31

Summary :

@PILOU : "Translating the wire2 and test it I don't find Diameter on the result!
Does this normal ?

Edit sorry : that's normal as I had first choose a profile! :)"