Realtime ArchViz: SketchUp to Unity Workflow

 From:  chippwalters
8282.6 
Hey guys,
Back on the PBR to Unity pipeline and workflow. Spent tonight documenting the sum of what I’ve figured out so far in three videos:
  1. How to build and quickly UV map in SketchUp for Unity
  2. How materials work in Unity (not the way you might think they do).
  3. How to create your own PBR textures and materials from pictures you take on your phone or files you find online

Some of the images I knocked out tonight for the tute:









And here are the videos: